Ethereal bags are bags accessed and given only through commands in their own environment.
Ethereal bags are stored in a single file on the server and ignores the regular database.
> This means that Ethereal bags are server-only, and cannot be used cross-server with MySQL.
> These bags also do not benefit from the features of regular bags.
# Message sent to admins if they attempt to open a player's Ethereal bag, # while the player is using it. ethereal-open: '&cThe player is currently using their bag.'
# Message sent to the player trying to open their Ethereal bag, which # is currently being viewed by someone with 'havenbags.ethereal.admin'. ethereal-open-admin: '&cThis bag is currently being viewed by an admin.'
*The names can appear misleading, but they do make sense hehe.
Added: Effect Tokens, apply customizable potion effects to bags in effect.yml and make them into usable tokens.
Added: Vertical magnet option, makes drops ignore gravity to move vertically.
Added: Auto-pickup now accept item IDs from Nexo, Oraxen and ItemsAdder.
Simply add them this way:
(with oraxen: for Oraxen -> Not tested, I dont use Oraxen.) (with itemsadder: for ItemsAdder.)
Changed: Updated some default config keys to better reflect updates.
These changes are done automatically to existing config keys, without resetting them.
The new configs are in English though.
Changed: Bag upgrading no longer requires the exact amount when using the UpgradeGUI.
Changed: Improved performance by removing some unnecessary checks.
Changed: Improved magnet performance by what feels like 10x, no longer shown on Spark profiler in some cases.
Of course depending on player count.
Changed: The default perm from ‘havenbags.carry.0’ to ‘havenbags.carry.99’ and ‘havenbags.max.0’ to ‘havenbags.max.99’, should this be causing errors with the ‘*’ permission.
Fixed: an issue allowing items to be dragged inside the UpgradeGUI if the spaces were empty.
Fixed: Closing the server with an empty skin cache, should no longer cause the plugin to crash on startup.
Fixed: The permission havenbags.player now correctly gives havenbags.autopickup.