Code (YAML):
# Config file for GuestMode.
# This file was originally created by version 1.3.0 (SNAPSHOT)
#
#
# Heal Guests - Enables that Guests get healed while they're moving.
# This CAN be very stressfull for your Server on a high Playercount (if you have small Hardware for example) so this is default off.
#
#
HealGuests
: false
#
# Message and Particles
#
#
# MessageOnPlayerJoin - The Message shown to Guests when they're joining. Use \n for new Lines
# '' = disabled
#
# BlockedActionMessage - The Message shown if any blocked Action was performed.
# '' = disabled
#
# BlockedActionParticles - The Particles shown if any blocked Action was performed.
# '' = disabled
#
# BlockedActionParticleAmount - The Amount of Particles to spawn.
# 0 = just one Particle
#
# BlockedWorlds - List of Worlds you want GuestMode to be active
# [] = enable in all
#
# List of valid Particles:
# [ BARRIER, BLOCK_CRACK, BLOCK_DUST, BUBBLE_COLUMN_UP, BUBBLE_POP, CAMPFIRE_COSY_SMOKE, CAMPFIRE_SIGNAL_SMOKE,
# CLOUD, COMPOSTER, CRIT, CRIT_MAGIC, CURRENT_DOWN, DAMAGE_INDICATOR, DOLPHIN, DRAGON_BREATH, DRIP_LAVA, DRIP_WATER,
# DRIPPING_HONEY, ENCHANTMENT_TABLE, END_ROD, EXPLOSION_HUGE, EXPLOSION_LARGE, EXPLOSION_NORMAL, FALLING_DUST, FALLING_HONEY,
# FALLING_LAVA, FALLING_NECTAR, FALLING_WATER, FIREWORKS_SPARK, FLAME, FLASH, HEART, ITEM_CRACK, LANDING_HONEY, LANDING_LAVA,
# LAVA, LEGACY_BLOCK_CRACK, LEGACY_BLOCK_DUST, LEGACY_FALLING_DUST, MOB_APPEARANCE, NAUTILUS, NOTE, PORTAL, REDSTONE, SLIME,
# SMOKE_LARGE, SMOKE_NORMAL, SNEEZE, SNOW_SHOVEL, SNOWBALL, SPELL, SPELL_INSTANT, SPELL_MOB, SPELL_MOB_AMBIENT, SPELL_WITCH,
# SPIT, SQUID_INK, SUSPENDED, SUSPENDED_DEPTH, SWEEP_ATTACK, TOTEM, TOWN_AURA, VILLAGER_ANGRY, VILLAGER_HAPPY, WATER_BUBBLE,
# WATER_DROP, WATER_SPLASH, WATER_WAKE ]
#
#
MessageOnPlayerJoin
: '&e&lYou''re in GuestMode.\n&9&lPlease contact an &c&lAdmin&9&l to get permissions.'
BlockedActionMessage
: 'Guests can''t do that. Please contact an Admin to get permissions.'
BlockedActionParticles
: 'SMOKE_NORMAL'
BlockedActionParticleAmount
: 0
BlockedWorlds
:
- world
- world_nether
- world_the_end
#
# Blocking Types
# Just disable what you don't need or want to be enabled.
#
# true = blocked
#
BlockPlacement
: true
BlockBreak
: true
PhysicalInteract
: true
BucketFilling
: true
BucketEmptying
: true
OpenInventories
: true
BlockDamage
: true
EntityDamage
: true
TargetByEntitys
: true
ItemPickup
: true
DropItemsFromInventory
: true