Fixed bug that Graves only had vanilla dropped experience even when configured to drop a custom rate, fixed protection and experience not working when set under a permission group, fixed WorldGuard graves-create flag not ignoring can-build setting, fixed Graves overriding tile entities such as chests, spawners, signs, furnaces, fixed third party plugins allowing you to modify armor stands. Improved code for finding a spawn location for graves. Added a distance you can use the virtual grave function. Changed some default settings so it's more understandable.