Death World Reentry | This is a continuation of the respawn feature. If you respawned in another world than the one you died in the compass would not start. With this update, you can have it wait for the player to reenter the world in which he/she died and then start. Add the following if you wish to make use of this:
Code (YAML):
# If the death and respawn world as mentioned above isn't the same # should the compass wait for the player to reenter the death world # and then start. Requires startOnRespawn to be set to true. startOnDeathWorldReentry: true