Fix | When the GPS/Compass is started all entity UUIDs are logged to the crashSafety file. If you had the saveOnQuit option set to true the entity UUIDs where not removed from the file due to a slight execution sequence mistake. This was in no way harmful, however, the file would over time potentially contain a lot of no longer valid UUIDs that would first get removed on server restart. This update makes sure that once the arrow is removed when the player quits the entity UUIDs are as well to avoid storing invalid UUIDs.