Player death event: Previously when a player died with the gps active it did not get removed. This has been fixed and the GPS is stopped correctly when a player dies.
Optimization: Removed manual event calls and replaced with a new custom GPS update method. This prevents calling the move event when the player is actually standing still, which could in rare cases interfere with another plugin.
Optimization: The vehicle move event has been permanently removed as it is redundant with the new GPS update method. As well as removing the event the methods for handling the GPS within a vehicle has been optimized.