* added field with enable perk/rune
* added set custom cost for rune
example part of code (runes.yml):
Code (Text):
runes:
POISON:
enable: true
runeType: POISON
enable: true or false
and if you want set custom cost for using the rune set cost
Code (Text):
runeLevel:
3:
name: '&2&lRuna Trucizny 3'
cost: 30.0
value: 15.0
2:
name: '&2&lRuna Trucizny 2'
cost: 20.0
value: 10.0
1:
name: '&2&lRuna Trucizny 1'
cost: 10.0
value: 5.0
0:
name: '&2&lRuna Trucizny 0'
cost: 0.0
value: 0.0
cost = how much item you need to upgrade to this level