IMPORTANT: You must regenerate your messages.yml file, or add this line by hand.
Code (YAML):
#Message sent to player when they receive a drink via command drinkReceived: "&6[&fGambleBar&6] &fYou have received a &c%drink% &f drink!"
#Message sent to the command sender when the bar name or slot id is invalid when using /bar give invalidDrink: "&6[&fGambleBar&6] &cError, either the bar name or slot ID is an invalid drink."
NEW: Ability to give players drinks via command. Use "/bar give <playerName> <barName> <inventory slot>". Permission required: "gamblebar.admin.give". Note: <inventory slot> starts at 0.