IMPORTANT: You must regenerate your messages.yml file, or add this line by hand.
Code (YAML):
#Message sent to player who removes a gambler entity removedGambler: "&6[&fGambleBar&6] &fThe gambler entity was removed!"
Players are now able to remove gambler villager entities by clicking on them while holding a golden carrot. Permission required: "gamblebar.admin.remove.entity".