BUG FIX & Make it work:
get item inventory ( player | hotbar | testItem )
load before Multiverse-Core and MultiWorld
get list target ( game testList | game eachThing )
get list ( testList | 0 )
for, target, while. make these break when return executed
ADDED:
print code item ( testItem )
print euqals item ( testItem | targetItem )
print size item ( testItem )
size set item ( testItem )
inventory drag, respawn event
join and left event fetched