FoodTeleport [1.8 -> 1.17.1] Eating to teleport icon

FoodTeleport [1.8 -> 1.17.1] Eating to teleport -----

Teleport with the locate (x,y,z) when you're eating



Add more safe mode teleport, feature in config.yml
- Add more feature "safe in teleport" .
- Add more message in config.yml file
- Add safe-mode for each block.

(!) Config.yml has changed, please copy this to default:

Code (Text):
#Prefix-plugin:
prefix-plugin: "&e[&dFoodTeleport&e]"

#Command not exist:
command-not-exist: "&4The command is not exist. Please use &e/ft help&4 to see all"

#If the player can teleport send this message for that player:
teleport-success: "&aTeleport success!"

#Safe mode is turn off, and the player teleport to the block which move above the block air (void):
no-safe-mode-void-block: "&4Safe mode is turn off in this block! Becarefull you will be fell in the void"

#If the player can't teleport because the safe-mode is true, send them a message:
safe-teleport: "&eStop teleport! Safe teleport is true"

#Move up 1 block because you are teleport is not safe, you will be stuck but luckily is not damage:
safe-teleport-move1-block: "&eSafe teleport! You have moved up 1 block to avoid stuck"

#Reload plugin:
reload-plugin: "&aReload plugin!"

#If the config.yml file is broken, send this command in console:
broken-config-message: "&4The block is not edit successfully, please check and fix it!"

#This is a part about edit block move.
#This is sytanx, you can follow it to edit yourself about food teleport
#
#List-block:
#   <name_food>:      (<-- This line about the name food can teleport, the name food must be UPCASE, remember some food are only support your version, but it can't support lower version)
#      move:          
#         x: <integer_number>      (<-- The number maybe positive or negative number, if postive number will be add else negative number will be abstract)
#         y: <integer_number>      (<-- The number maybe positive or negative number, if postive number will be add else negative number will be abstract)
#         z: <integer_number>      (<-- The number maybe positive or negative number, if postive number will be add else negative number will be abstract)
#      option:
#         safe-mode: <true/false>       (<-- Safe teleport when you fell a void or stuck in the block, if this line don't have, default will be false)
#If you don't know about x, y, z you can search on google or say some your friend's to know about this.

List-block:
   COOKED_BEEF:
      move:
         x: 5
         y: 0
         z: 0
      option:
         safe-mode: false
* If you are using for previous version, please add all message in your config.yml file:

Code (Text):
#Safe mode is turn off, and the player teleport to the block which move above the block air (void):
no-safe-mode-void-block: "&4Safe mode is turn off in this block! Becarefull you will be fell in the void"

#If the player can't teleport because the safe-mode is true, send them a message:
safe-teleport: "&eStop teleport! Safe teleport is true"

#Move up 1 block because you are teleport is not safe, you will be stuck but luckily is not damage:
safe-teleport-move1-block: "&eSafe teleport! You have moved up 1 block to avoid stuck"
----------, Oct 12, 2021
Resource Information
Author:
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Total Downloads: 591
First Release: Oct 11, 2021
Last Update: Oct 24, 2021
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All-Time Rating:
1 ratings
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