Update 1.4 (bug fixes of 1.3)
- Wrong Message output in console
- leave messages from format
- Added legacy versions
Update 1.3
New Features
Global Command Permission System:
Added a new feature to enforce permissions for all commands when enabled in the configuration. Commands now require permissions in the format:
A configurable whitelist (e.g., /spawn, /server) ensures critical commands remain accessible. Tab Completion Filtering:
Players now only see commands in tab suggestions that they have permission to execute. Helps prevent unauthorized players from discovering blocked commands. (BETA)
MiniMessage Support Across All Features:
- Enhanced MiniMessage formatting for all messages, including gradients, colors, and bold/italic text. Configuration messages such as "No Permission" or "Spawn Set" now fully support MiniMessage styling.
Improvements
Added a new configuration option: require_command_permissions (default: false). When enabled, all commands require proper permissions to execute. Dynamic and Clean Command Validation:
Only registered commands are intercepted by the permission system. Prevents blocking non-existent commands and improves performance.
Improved Error Handling:
Customizable "No Permission" messages with MiniMessage support for a better user experience. Configuration Changes New Config Option:
- require_command_permissions: false
Enable or disable the global command permission system.
New message entries for permissions and general feedback Fixes Command Execution for Non-Players:
Improved handling of commands to ensure proper messaging for non-player usage.
Duplicate Messages in Join Event:
- Resolved issues with duplicate MiniMessage parsing in the join event handler.