Teleport Check: When a player teleports downward (by more than 3 blocks), the plugin now clears any stored fall height and applies a brief slow‐falling effect to cushion the landing.
Water Check: If a player is in water, the plugin clears fall tracking and removes slow‐falling so that no fall damage is applied when landing in water.
Small Modifications:
Cushioned Fall Damage: While FeatherFly is enabled and allow-fall-damage is set to true, the safe falling threshold has been raised by one block (from 3 to 4 blocks). Additionally, players now receive slightly reduced ("cushioned") fall damage compared to normal vanilla damage.