Note: We only provide support to those using the LATEST version of FateUHC. However, FateUHC: 3.3.2 (Released: May 27th, 2025) is now the oldest version you may use of FateUHC entirely. We had to disable legacy API endpoints to support future changes.
Changes:
Fixed a ton of placeholder issues. All updated placeholders can be found on the wiki:
https://fateuhc.bghddevelopment.com/placeholders
Fixed an issue where an NPE would fire randomly when hitting a player with a fishing rod or a fish
Fixed an issue where, if moles were enabled, the game would end randomly even if other players on the team were still alive
On completion of world generation, if Citizens is being used, the server should run the Citizens reload command to refresh the NPCs
Fixed PVPTIME not working correctly when set to 0
TerrainControl is no longer listed as the default world generator, which was confusing users since it's not required
Profile loading is now done pre-login
We have made some changes to the scatter system to improve performance. Additional changes are coming in future updates
Updated upstream APIs