1. now uid.dat is deleted on fresh /fwr create, in the template, this solves a problem where you couldn't clone a world due to multiple instances of it being loaded
2. fixed <none> in one message
3. added support for asynchronous teleportations for chunk-based reset (not needed for world-based reset), which was added in Skript 2.5.2
4. now if you try to clone a world that is a clone itself, it'll get the clone's template and clone with it
additionally I've had more testing of the script and I've found some things that are interesting:
- FastWorldReset is very laggy on Windows and Mac OS, however it works very fast on Linux
- FastWorldReset actually works on 1.13-1.16.4, you just need to ignore the errors and optionally disable chunk-based reset (as it does nothing anyway in 1.13+). I am now adding 1.13+ to list of supported versions