# 能使用多少玩家的網路速度 (百分比) # 如果檢測出網速為 2 MB/s, 0.6 = 60%, 只允許發送 1.2 MB/s # How many player internet speed can be used (percentage) # If the detected network speed is 2 MB/s, 0.6 = 60%, only 1.2 MB/s is allowed to be sent player-network-speed-use-degree: 0.6
Significantly reduce the priority of async threads