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FactionsUUID -----

Premium Factions for premium people.



Big Feature: NEW /F PERMS
  • Big Feature: NEW /F PERMS
  • New permissions management system allows for greater flexibility.
  • Automatically migrates existing permissions set for all factions.
  • DOES NOT migrate anything configured different from default in default_permissions files.
  • REMOVES the separate offline perms, which was a relatively unused (and very useless) feature.
  • New default setup replicates the previous setup, with less repetition.
  • Selectors:
    • Determination of what a given player, faction, role, etc. can do in faction territory is based upon what selectors apply to them.
    • Selectors can be things like:
    • Anyone with a relation at least neutral (neutral, truce, ally).
    • A specific relation.
      • Anyone in the faction moderator or up.
      • Anyone in the faction *at mosta member.
      • A specific player or faction.
      • Of course, still can set a specific relation or role.
      • Matching *everythingto set a default for all.
    • For a given selector, permissible actions (build, destroy, buttons, etc. just like before) can be set allow/deny.
    • In the config, override selectors (and permissible actions) can be set. This replaces `lock`ing a given setting.
    • Permissible actions (e.g. build, destroy, buttons) can be set to be entirely hidden from players.
    • Useful if you don't want to allow painbuild for example, or if you don't have warps there's no reason to show the option.
    • Shiny new clickable text interface for managing it all.
    • First use of Adventure MiniMessage with shiny new translations.conf
    • See the documentation site for details on this whole system. https://factions.support/permissions/
    • Next step will be utilizing this system with a revamped /f owner

More Features:
  • New WorldGuard 7 feature: PVP zones
    • Enabled with config entry pvppriority in the WorldGuard section.
    • Set a WorldGuard region flag `fuuid-pvp` to allowed, and in that area FactionsUUID will not prevent PVP.
    • This allows for friendly-fire, fighting allies, whatever you like in a specified area.
    • Great for spawn arenas.
  • Added new {faction-link} tag to show the /f link in situations where you want those links public
  • Added three new luckperms contexts:
    • faction-id
    • For example faction-id=0 for players without a faction. Uses the actual storage id and not the tag because tags can change.
    • is-peaceful
    • true if in a peaceful faction, false if not
    • is-permanent
    • true if in a permanent faction, false if not
  • Dynmap improvements:
    • Overall speedier.
    • New config entry claimUpdatePeriod modifies how often claims are updated.
    • New config entry onlyUpdateWorldOnce is great for permanent world map servers that never change claims.
  • Revamped `/f debug` for shininess.

Fixes:
  • No longer does that silly WorldGuard exception if running an older WG.
  • Fixes bug where `/f invite` wouldn't send a confirmation message to the inviting player if the invitee was offline.
  • Fixed PlayerVaultsX exception.
  • Potentially fixed getting slapped out of flight on join, and re-enabled auto-flight on join when it should happen.
  • Fixed a few edge cases where the EssX fixer throws an exception to console.
  • Fixed bug where config migrator would get grumpy on a super old config.
  • No longer has an edge case of reusing internal faction ID number.
  • Unban command no longer requires moderator status. Simply requires ban perms like the ban command does.
  • Better handles renamed accounts.
  • Fixed dynmap config defaults being ignored.
----------, Oct 11, 2021
Resource Information
Author:
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Total Downloads: 5,625
First Release: Sep 2, 2014
Last Update: Sep 15, 2024
Category: ---------------
All-Time Rating:
247 ratings
Find more info at factions.support...
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