You need to update to the latest CodexCore plugin for this build to work!
-Update to 1.21.1
-Add permanent option to BlockMechanic
-Add placeholder support to action bar/subtitle/title casting modes
-Make sure reloading Fabled still scale stats
-Fix Block dust
-Remove hard-coded papi dependency (this just means it's optional)
-Add ignore divinity option to damage mechanics
-Added new fly mechanic
-Added new moon phase condition
-Add ignore divinity option to damage mechanics
-Fix issue with ValueDivide
-Fix unbind command
-Only add custom model data and damage if there is actually a value there