New Features
-Add flag to forceprofess command that forces/skips requirement checking
-Default attribMechanic to use add_number instead of multiply
-You can now set prorpgitems custom damage in the damage mechanic. Prefix your ProRPGItems damage name with
Code (Text):
PRORPGITEMS_<DamageNameFromProRPGItems>
-Clarify Damage Type usage in DamageMechanic
Bug Fixes
-Ignore cancelled events
-If an armor stand is teleporting from an unloaded chunk, load it first
-Fix environmental damage
-Fix value mechanic
-Fix group sprefix placeholder