Update 1: The vex had the Zoglin variable mob worth so I fixed that
Update 2: Removed a message playing whenever operators join.
Update 3: Added a unique start to our variables so that it wont mess with any other skripts that you have. For example, we started using {ezpz::zombie} for the zombies instead of {_wzombie}
Enjoy the update! Email me at
[email protected] if you have any ideas or want me to fix something. And yes, something is in the making of this plugin right now.