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@LegendDoubleB reported that chests weren't closing (which they weren't). Unfortunately the only way to fix this properly is to manually send packets which require advanced Java methods (which I don't feel like incorporating as I'm a busy student and it would make the entire project so complicated I wouldn't want to work on it in the future). For the time being, the fix is simply that the chest never opens in the first place so it won't get stuck.