Add new action: -
PLAYER_ITEM_SAVE- keeps the item with the enchantment or spell after death
Added option to use
ALL slots when triggering an enchantment or spell, this means that the trigger will execute on all items in the inventory with the enchantment or spell
Fixed
inherited enchantment loading from storage
Fixed issues with
block break event Fixed
cooldown triggering with
no time
Refactored
package names and improved and optimised
API