THIS UPDATE IS NOT COMPATIBLE WITH CONFIGS FROM PREVIOUS VERSIONS
The plugin has been reworked nearly from scratch to accomodate lots of features:
- costgroups: permission-given groups of costs, so you can set alternate enchant/disenchant/transfer enchantment prices for different people, by just giving them a permission
- event cancelling: options to stop interaction in favor of this plugin's interactions
- custom enchantment conflicts: so any two enchantments you define don't get put into the same item, even if the vanilla conflicts are ignored
- custom minimum and maximum player level: a minimum or maximum level the player can be to add/transfer/remove an enchantment
- custom enchanting weights: so you can fine-tune the probability of finding each enchantment
and probably more i'm forgetting, i've been working on this update for 3 weeks, my brain has already become pudding, enjoy.
As always, feedback and suggestions are appreciated.