Note: the pirate ship remake it now out!
Itch /
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EliteMobs 9.1.0:
- [New] Now using MagmaCore, replacing, improving and synchronizing many core systems. MagmaCore is shaded in, and thus requires no setup from admins.
- [New] New system for commands, making EliteMobs safe to reload and able to autosuggest content added during reloads. Nearly all commands have also been renamed to follow a planned and predictable structure, and some legacy commands have been dropped
- [New] All message logging is now handled by MagmaCore
- [New] All configurations are now handled by MagmaCore
- [New] Many utility methods are now handled by MagmaCore
- [New] All content imports are now handled by MagmaCore. This update now also allows content to be installed incorrectly - meaning packs from other plugins can be correctly imported in EliteMobs and moved to the right place, content for plugins not yet installed in the server will prepare the content ahead of time if the server installs those plugins in the future
- [New] The pirate ship minidungeon has been readded to the plugin defaults as it has now been updated out of being a schematic dungeon
- [Fix] Fixed issue where wormholes would sometimes be placed in incorrect locations
- [Fix] Fixed error where scripts would complain about outdated particles, added automatic particle enum conversion
- [New] Unlisted dungeons inside of adventures from the teleports page, those should be accessed through the adventure instead.
- [New] Added scale script action, which allows scripters to resize entities. Uses duration to reset the scale to 1, and "scale" for the argument
- [New] Resource pack option in the em setup menu has been tweaked to recommend the Resource Pack Manager plugin instead, this will be further tweaked after public release
- [New] Importing content with models will now automatically and immediately host the content if FMM and RSPM are installed, meaning dungeons with models will now work after a single EliteMobs reload to install if from the imports
- [Fix] Fixed luck potion effects for default items being incorrectly set to be luck of the sea instead
- [Fix] Elite projectiles can no longer survive chunk unloads
- [Removal] Removed trace system from custom bosses
- [Removal] Removed the resource pack data config, now handled by ResourcePackManager