This update includes an update to the community translations master file over at
https://crowdin.com/project/elitemobs , check it out if you want an easy way to quickly translate EliteMobs!
Further, this also updates Primis, which you can download here:
patreon /
itch
Finally, FreeMinecraftModels is now officially the default Custom Model plugin for EliteMobs, and the official resource pack now uses it by default! That means you can just install FreeMinecraftModels and the models will work in EliteMobs if you are using the official resource pack with no further installation requirements.
EliteMobs 8.7.3 changelog:
- [New] Completely remade most of the antiexploit systems, they should now be far more flexible and detect far more cases
- [New] Added the NormalUndergroundSpawn premade custom spawn, fixing some events
- [New] The dungeon interface is now translatable and partially customizable
- [New] The translation files have been updated on
https://crowdin.com/project/elitemobs
- [New] The EliteMobs resource pack is now by default set to use FMM for the custom models instead of ModelEngine, meaning that you can now use FMM for EliteMobs directly without having to change anything about the resource pack
- [Fix] Fixed changing language not working with console
- [Fix] Updated Primis to fix some issues with the final boss and the custom models
- [Refactor] Moved all my projects to the snapshot repository of sonatype, making it more uniform and easier to use