Official 1.20+ support, tons of new features and fixes!
EliteMobs 8.6.0 - [New] Added a configuration field to enchantments which allows admins to disable enchantments from appearing on procedurally generated items
- [New] Disabling an enchantment on the enchantment configuration file will now disable it on custom items as well as procedurally generated items
- [New] Admins and operators with the permission elitemobs.* are now able to bypass the instanced dungeon mechanic that kicks non-players and non-spectators out of an instance
- [New] Added enchantment limits that allow admins to limit the maximum enchantment level possible done via the elitemobs custom enchantment system
- [New] Improved range damage resistance / vulnerability accuracy
- [New] It is now possible to trim elitemobs gear for minecraft 1.20+
- [New] Updated improved leash pathfinding for versions 1.20+
- [New] Added NEARBY_MOBS as a valid script target
- [New] Added isStandingOnMaterial: MATERIAL as a possible elite script condition
- [New] Defense in player gear page now reflects the full base damage reduction with the gear the player is currently wearing
- [Fix] Fixed important bug where under specific conditions players could infinitely boost the amount of damage they dealt by switching weapons
- [Fix] Fixed issue that was causing notifications for outdated dungeons to not appear correctly
- [Fix] Fixed issue where location-dependent conditions in actions would not work when applied to entity targets
- [Fix] Fixed issue where offhand items were not accounted for properly for damage reduction in elite combat
- [Fix] Fixed elite projectile damage reduction and explosion damage reduction to reflect updated item enchantment system
- [Fix] Fixed NPCs not saying greetings
- [Fix] Fixed error related to flamethrower
- [Fix] Fixed error with on death commands chances not running under some conditions
- [Fix] Fixed issue where limited items did not have level limitations
- [Fix] Fixed issue where null lore could break startup sequence
- [Fix] Fixed error when elites try to full heal but other plugins have modified the mob's max health
- [Tweak] Cleared debug messages
- [Tweak] Bosses will no longer cull reinforcements for phase switches
- [Tweak] Disguised entities will always display their names because I can't get libsdisguises to alternate between showing and not showing
- [Tweak] Halved the damage of the flamethrower enchantment based on numerous points of feedback