New scripting tools, important fixes, way better documentation!
EliteMobs 8.3.2
Elite Scripts:
- [New] Script conditions now use the same targeting system as scripts and actions
- [New] Added the SPAWN_FALLING_BLOCK action
- [New] Added the LANDING_LOCATION target
- [New] Added the CUBOID script zone
- [Fix] Fixed issue where SELF_SPAWN could not be offset
- [Fix] Fixed issue where cuboid ZONE_BORDER was not working
Misc:
- [New] Massively improved and updated large swathes of the EliteMobs documentation
- [New] Custom models can now be mounts for other mobs via ModelEngine
- [Fix] Fixed issue related to boss bars trying to spawn for non-existing bosses
- [Fix] Fixed issue related to the radius kill by entity type command
- [Tweak] The /em remove command will now remove entities not from EliteMobs but will also warn admins about the fact they are removing non-elitemobs entities
- [Tweak] Killing entities via the kill commands will no longer remove regional bosses permanently