[Hotfix] Fixes issue with fake players joining arenas
[Fix] Fixed issue related to leaving quests players don't have
[Fix] Fixed error related to entity types
EliteMobs 8.2.3:
[Hotfix] Fixes critical issue with events erroring
EliteMobs 8.2.2:
[New] Quest objectives are now split up into different options, meaning that quest dialog text can finally be translated without risking messing up the quest configuration.
[New] Reduced particles mode is now true by default
[New] Players are no longer able to apply slowness to bosses
[Fix] Fixed issue which would cause audio not to stop playing between boss phases
[Fix] Fixed issue where scripted zones would track / not track incorrectly
[Fix] Fixed issue where the cooldown for certain powers was not applying correctly
[Fix] Fixed issue where projectiles weren't getting blocked correctly by shields
[Fix] Fixed issue where some protection systems would not be taken into account when checking if a region was protected by unknown means. The plugin now spawns a test entity ahead of time to see if the location is valid.
[Fix] Fixed issue where quest tracking would sometimes error
[Fix] Fixed an issue where players were getting exponentially too much currency from quests
EliteMobs 8.2.1:
[Fix] Fixed error related to tracking event bosses
[Fix] Script errors no longer prevent startup
[New] Improved invalid reinforcement message
[Fix] Fixed issue where event bosses wouldn't spawn
Here's a showcase of the new Elite Scripting capabilities!