EliteMobs 8.1.1
- [New] Added the song field to Custom Bosses, allowing admins to set custom music that will play to players near the boss. Phase bosses can be chained to ramp up the custom music. It is also possible to have songs with intros that transition into a loopable segment.
- [New] Added Frost Walker power
- [New] Added ElitePhaseSwitchEvent to the EliteMobs API
- [New] Added SELF as a valid Elite Script target, making the script able to target the boss for whom the event is happening
- [New] Added ElitePhaseSwitchEvent to the scriptable events
- [New] Added same_as_boss special world value for phase spawn locations of phase bosses, allowing bosses to use the same world as what they're currently in
- [New] Added the following default spawns for events: nether, end, ocean
- [New] Added horizontal and vertical character limit customization options for quest bedrock menus for admins experiencing issues with text going off-screen
- [Fix] Events using the normal surface spawn file should now be able to trigger during daytime as intended
- [Fix] Fixed issue where arenas would not work after the first run
- [Fix] Fixed issue where arenas would bug out if players left before the start countdown was over
- [Fix] Fixed a number of conditions in which players would get stuck in arenas and dungeons
- [Fix] Fixed issue where items would be lost when closing shop menus
- [Fix] Fixed issue where later stages of boss phases would not count towards instanced dungeon objectives
- [Fix] Fixed dungeon kill objectives not working