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EliteMobs -----

Minidungeons, Arenas, Bosses, Custom Loot, Quests, MMORPG progression & more!



2.4.0 - Massive Optimizations & Bugfixing
I am not a fan of spamming people with updates, but I've been frantically at work fixing some semi-critical bugs optimizing the plugin. I'd like to hear some feedback whether the speed at which I am uploading these updates is too fast or spammy for your taste.

This is a pretty major update. The plugin is now about 30% faster than before. A lot of changes have been made to the effects - the way they stack (visually) is not final, but I didn't want to delay uploading the bugs I fixed further to align them perfectly.

You might want to either change or delete your loot.yml file for this one. The default loot now uses the following chestplate:

Code (Text):
  Elite Mob Hunting Chestplate:
    Item Type: DIAMOND_CHESTPLATE
    Item Name: "&4Elite Mob Hunting Chestplate"
    Item Lore:
    - "Wearing this chestplate will"
    - "increase the number of"
    - "high level Elite Mobs"
    - "that spawn around you!"
    - "Only for the bravest souls."
    Enchantments:
    - VANISHING_CURSE,1
    Potion Effects:
    - DAMAGE_RESISTANCE,1
The old one cause players to starve really quickly and the health boost only lasted for 2 seconds. The old chestplate will not work properly with this new version.


Changelog:
- Massive optimizations
- [Request] Config option: selectively enable or disable supermobs spawning and stacking from specific worlds
- [Request] Config option: elite mob damage multiplier
- Config option: elite mob health multiplier
- Fixed a long list of problems with the ZombieNecronomicon power, they shouldn't get stuck or spam books anymore, hopefully
- Improved the look of visual effects (not final, still missing a thing)
- [Request] Fixed loot dropping for semi-incorrect mobtypes (zombipigmen are considered to be a type of zombie so they were dropping zombie loot, not anymore)
- [Request] Nerfed default creeper damaged to to half its original power
- Fixed web and ice powers sometimes staying around. These powers will now only activate if players are surrounded by regular air blocks to make sure no important blocks are ever replaced and that no ice or webs can be left behind
- Fixed taunt power sometimes throwing errors
- Fixed arrow and fireball power sometimes shooting multiple times
- Fixed fireball power speed
- Other stuff I'm probably forgetting

If you find any problems, please tell me something either through discussion or pm. The problem of having these many config options is that they are nearly impossible for one man to fully test.
----------, May 30, 2017
Resource Information
Author:
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Total Downloads: 169,566
First Release: Apr 27, 2017
Last Update: Yesterday at 6:14 PM
Category: ---------------
All-Time Rating:
269 ratings
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