Story you can just skip:
Around last month, I had seen a post on a discord server about PersistantDataContainers and thought "I just had to use this in Elevators," so I started work on recreating the plugin to be not only be more organized and easier for myself, but to include this new way of saving data. Unfortunately due to work and school, I stopped progress on this until a nice developer named
mk7a reminded me of the functionality. Since then, I had finished up both the free and premium versions of the plugin, so here it is
What does this mean?
So far with elevators, I have developed a habit of moving the plugin up an entire version when I remake the method that data on elevators is stored with. First it was through a block in the shulkerbox, second through hidden text in the name. Now it is saved into the NBT tags of the shulkerbox item.
This means you can rename your shulkerboxes to your liking without worry of breaking them!
The past few updates put out for this plugin have been made to stop players from renaming the elevators through anvils or other methods. With this update, there is no longer any need to prevent this action. Old elevators will update.
Other new stuff?
Well, a few. While most direct changes went to the other version of the plugin, a few slipped in here.
For example:
- The give command now has an amount argument
- The give command will now display the message even if simply adding to existing box
- The give command will not always display the "inventory full" message like in some past versions.
As per usual, please report any bugs you discover. I have tried to test a lot to find issues, but sometimes a few slip through the cracks. Please either DM me or post in the discussion forum any you find.