- Chains will now be considered executed if any element in them triggered successfully. This fixes bugs where effects lower down in chains are not executed if effects above them failed to run
- Fixed %hits% and %distance% not working
- Fixed feather_step effect breaking pressure plates
- Fixed multiply_velocity effect
- ConditionBlock#isMet is now thread-safe: this fixes many bugs, including where players could be kicked for seemingly no reason
- Massively optimised Condition not-met-lines
- Fixed custom placeholders not being formatted properly