- Added new optional
repeat section to all (triggerable) effects!
You can specify a repeat like this:
args:
repeat:
times: <times>
start: <start count value>
increment: <amount to add to count after each run>
And then reference those values in your effect/mutator/trigger/etc configs, anywhere from in strings to in mathematical expressions to be evaluated.
%repeat_times% - The amount of times the activation should be repeated
%repeat_increment% - The amount to increase the count for after each activation
%repeat_start% - The starting value of the count
%repeat_count% - The current value of the count
This means you can now create automations and much more complex effects without repeating yourself, for example this tripleshot effect here: