- Per request made a small change to not spawn any mobs (besides the dragon of course) in any difficulty on the game worlds.
- Added a new Scoreboard system for Dragon Escape
- True by default, to go back to the old scoreboard set Options.Use-New-Dragon-Escape-Scoreboard to false.
- Change the Scoreboard at Scoreboard.Dragon-Escape-Scoreboard-Format
- Change the text for when the position is empty at Leaderboard.Messages.No-Scoreboard-Position
- Note that the player name will be green if he is alive and red if he is dead.
- You can add how many positions you want to the Scoreboard
- Other placeholders are:
- %wins%, %games_played%, %balance%, %spectators%
- %players% - returns all player count (alive and spectators)
- %position% - returns the position of the player
Didn't get to fully test out! Please report any problems at discussion and/or Private Message and if anything is wrong you can go back to the old scoreboard system until the problem gets fixed.
In-Game Scoreboard:
config:
Code (Text):
Dragon-Escape-Scoreboard-Format:
- '&b%timer%'
- ' '
- '&b&lPosition:'
- 1st %pos_1%
- 2nd %pos_2%
- 3rd %pos_3%
- ' '
- 'Alive: &b%alive%'
- ' '
- 'Map: &b%mapname%'
- ' '
- yourserver.com