Separated the "respawn" configuration value into "respawn-on-join" and "respawn-on-death" (You will have to add these to your configuration file manually). See below for the new configuration file
Fixed the "chest-spawn-chance" configuration value having 1 / 100th of its configured value
API: Added a new "BattleState" enum containing the various states of the Ender Dragon battle
API: Added a new BattleStateChangeEvent to allow developers to listen for various state changes during the Ender Dragon battle
API: Added a #getEnderDragonBattle(Object) method to the NMSAbstract interface to get the Ender Dragon associated with a specific EnderDragonBattle object.