Updates are now automatically checked asynchronously (your server performance shall not suffer ) every 30 minutes rather than only once when the server starts up. Online OP'd players will be notified
Added a little reminder to the /ded command if there is a new version available
Removed the neg function, as you could accomplish the exact same thing with "-3" (for example)
Added a bunch of new equation functions including:
abs: Get the absolute value of its operand (i.e. abs(-2) results in 2)
log: Get the log base 10 value of its operand (i.e. log(10) results in 1)
csc: The reciprocal of sinus, cosecant. (i.e. csc(180) results in -1.2482)
sec: The reciprocal of cosine, secant. (i.e. sec(180) results in -1.6709)
cot: The reciprocal of tangent, cotangent. (i.e. cot(180) results in -0.7469)
Cleaned up a bunch of the particle code to be more organized in a fancy little ParticleShapeDefinition class
Fixed potential NullPointerExceptions when using variables that are not supported
Fixed the "Particles.type" configuration option not changing the particles from FLAME
Fixed a couple memory leaks that were not maintained in previous versions