- Made major improvements to /d consolidate - It will now allow you to continue consolidating all blocks instead of limiting it to powers of 2, allowing to remove even more entities without changing the shape.
- Fixed bugs for /d consolidate for rotated selections or blocks of different sizes (carpets, slabs, fences, etc.).
- Added the possibility for another plugin to let Dexterity ignore its block displays by adding "dex-ignore" as an entity metadata. If a block is ignored, it can not be clicked through the Dexterity plugin, but can still be in a selection. It does not matter the value held in the metadata.
Example code to make Dexterity ignore an entity to prevent plugin conflicts:
Code (Text):
blockDisplay.setMetadata("dex-ignore", new FixedMetadataValue(plugin, true));