This update contains config.yml changes. Please see all the changes here or down below.
If you found a bug - please let me know through GitHub Issues or plugin's Discussion thread - help me help you
FIXED
- Finally fixed lag issue for some servers. Maybe. Anyway, consider updating.
- Plugin is now more safe-to-use if config is not updated.
- Less block updates in chunk populator.
ADDED
- Added WG flags support. You still don't need WG installed on your server, but you can use it to limit DC. Flags:
dc-entity-grief for Magma Monster, Dead Miner and Lava Creeper,
dc-block-change for disabling Cave-Ins and Caves Aging,
dc-player-effect for Ambient Sounds and Depth Hypoxia. Integration is disabled by default - check your config.
- Added a new mob Cave Golem based on skeleton. Has random ore on a head; attacks with 2x multiplier and gives distracting effects; can be attacked only with pickaxes, otherwise damage is multiplied by 0.07x.
- Metadata tag is now optional and disabled by default - not sure, but it can cause memory leak issue. Use it only if you really need it, like for SAML or some other plugin with metadata checks.
- Depth Hypoxia formula is now configurable, because I'm not sure if current formula is the best. Also added min and max chance values.
CONFIG
Code (Text):
integration:
mode: none
invert: false
caverns:
hypoxia:
chance-formula: "depth*inventory"
chance-min: 10
chance-max: 90
mobs:
add-metadata: false
mimic:
health: 30
cave-golem:
priority: 3
health: 35
name: "&4Cave Golem"
slowness: true
distract-attack: true
damage-modifier: 2.0
nonpickaxe-modifier: 0.07
variants:
- COAL_ORE
- IRON_ORE
- GOLD_ORE
- LAPIS_ORE
- DIAMOND_ORE
- EMERALD_ORE