This update contains config.yml changes. Please see all the changes here or down below.
If you found a bug - please let me know through GitHub Issues or plugin's Discussion thread - help me help you
I'm planning to replace Depth Temperature with Depth Anoxemia based on player's depth and amount of items in inventory. As I said in latest update - it's better to use another plugin for a good temperature mechanic.
FIXED
- Workaround with mobs loading chunk problem. Still can't confirm the issue on my server...
- Reworked Caves Aging percentage calculation - now it ignores air in total block count.
- Magma Monster should not create fire in mid-air now.
- EffectTags for 1.12-1.13 support was replaced with ScoreboardTags. Old mobs will no longer work as DC mobs(1.14+ is fine). If you will notice any bugs - you can freely message me.
- Creepers should blowup without effects now(1.12-1.13).
ADDED
- Health configuration for almost every mob(except Crying bat and Hungering Darkness).
- Added option to disable binding curse for Hexed Armor.
- Limited entity-type list to replace - you can specify which entity you want to replace with DC mobs.
- Added option for Magma Monster behaviour change - if it's extinguished(with water) it will be damaged.
- Now you can disable vines, rocks, mushrooms and stone-replacement on Caves Aging.
CONFIG
Code (Text):
version: 14
caverns:
aging:
age-types:
vines: true
rocks: true
mushrooms: true
replace: true
mobs:
replace-mobs:
- ZOMBIE
- HUSK
- SKELETON
- STRAY
- CREEPER
- SPIDER
- WITCH
- ENDERMAN
alpha-spider:
health: 16
dead-miner:
health: 20
hexed-armor:
health: 20
binding-curse: true
lava-creeper:
health: 20
magma-monster:
health: 20
extinguished-damage: false
tnt-creeper:
health: 20
watcher:
health: 20
mimic:
health: 20