Particle Fix | The visualizer had a few flaws due to some particle spawning logic that was changed after implementation of the visualizer. Prior to this update the angle would increase based on the number of players on the server which would result in spawning multiple rings getting bigger and bigger the more players online which resulted in spawning a lot of extra unnecessary particles. This has been fixed.
Particle Improvement | Due to particle implementation changes in JumpPads the many distance calculations have been removed as they are unnecessary. This will improve performance in conjunction with the above fix.