Some features of ExecutableItems now supports Multi-server setup. by using MYSQL in the Score.yml. (delayed commands, activator cooldowns)
 
 
 
 
  Code (YAML):
 
 
 
  useMySQL
  : false
  
 dbIP
  : 127.0.0.1
  
 dbName
  : myDB
  
 dbUser
  : root
  
 dbPassword
  : rootPassword
 
 
 
Fix an issue with EI PLAYER_HEAD and the keepItemOnDeath option
 
 
CHANGEMENT Now the placeholders are reload before the command will be launched.
 So now even if you set DELAY in your commands, you will have the correct placeholders.
 
 
REWORK of placeholders to simplify your development ! Now they didn't change in the different commands part.
 in your current config normally it's automatically updated, but if not, check the new placeholders:
 EI: 
https://github.com/ssomar1607/ExecutableItems/wiki/Placeholders-Variables
 
 
Fix auto import of Potion settings with the /ei create
 
 Nbt tags now supports Byte tag
 
 
New command tag [<OFFLINE>] , place this tag in your command if you want that the command will be executed even if the player is offline
 
 
New custom block condition : IfMustBeNatural (to check if the block is natural or if it's not (placed by a player))
 ->> REQUIRE CoreProtect
 
 
Performances : 
If you have a performance problem, please download SPARK and send me a spark profil on discord ! I will fix it as soon as possible. (I try to tested a lot but I haven't 50 -100 players+ on my server so I can't see all problems)
 
 
 Good dev, if you have problem or suggestion join my discord !
  
 ![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FjbMwAnJ.jpg)