This is
definitely one of the biggest updates I've released in one patch. The intention was to allow legacy support (under 1.13) but that requires a separate plugin that will be out soon. In the meantime, I've got other updates that
need to get out soon. So here we are!
THIS PLUGIN REQUIRES YOU TO RE-GENERATE YOUR CONFIG
- Re-designed the way the plugin handles custom foods. The legacy (the way the plugin used to do it) system can be enabled manually.
- This redesign uses the Custom Model Data ID system, so you have to re-generate your config to see how to add IDs. IDs must be unique per-item!
- Introduced support for custom Saturation along with a Satvalues file. I don't recommend editing this file (same as the Foodvalues) but it is there.
- 1.13 is now officially supported by the plugin! The ID system is not used when using 1.13, so the IDs in the config are not necessary.
- A resource pack that shows how to change the textures of the fooditems is now available! Download it here!
That's all for now! Be sure to join the discord for development previews and more frequent updates on what's going on with the plugin!