What's New: World-Specific Configuration ➝ Each world can have its own damage multiplier.
Example Configuration:
Code (Text):
# Global crystal damage multiplier (used for worlds NOT specifically configured below)
# 1.0 = normal damage, 2.0 = double damage, 0.5 = half damage
# This value is used for any world that is not listed in by-world-name
crystal-damage-multiplier: 1.0
# World-specific crystal damage configuration
# Configure different damage multipliers for specific world names
world-damage-settings:
# Enable world-specific damage settings
# Set to false to use only the global multiplier above for ALL worlds
# Set to true to use specific settings for configured worlds
enabled: true
# Configuration by specific world names
# Each world name configured here will override the global multiplier
# Only affects the exact world names listed here
by-world-name:
# Configuration for a world named "world"
# This ONLY affects a world specifically named "world"
world:
enabled: true # False = no damage to crystals (ideal for survival servers that don’t want players to abuse crystals but still want them to break blocks; to use the global multiplier for this world, simply remove the world from the configuration)
damage-multiplier: 1.5
# Configuration for a world named "world_nether"
# This ONLY affects a world specifically named "world_nether"
world_nether:
enabled: true # False = no damage to crystals (ideal for survival servers that don’t want players to abuse crystals but still want them to break blocks; to use the global multiplier for this world, simply remove the world from the configuration)
damage-multiplier: 2.0
# Configuration for a world named "world_the_end"
# This ONLY affects a world specifically named "world_the_end"
world_the_end:
enabled: true # False = no damage to crystals (ideal for survival servers that don’t want players to abuse crystals but still want them to break blocks; to use the global multiplier for this world, simply remove the world from the configuration)
damage-multiplier: 3.0
# You can add any world name here
# Example: if you have a world named "pvp_arena", add it like this:
# pvp_arena:
# enabled: true
# damage-multiplier: 2.5