Datapacks do not support crafting items with custom NBT data. However, with this release it will now be possible for a server admin to configure the plugin to allow players to craft a custom activation item. First, the admin would define a custom activation item in the plugin's config. Next the admin would load a recipe datapack describing how the activation item should be crafted (the crafting result for this recipe will be ignored and can be set to anything). Finally, the server admin would add the recipe's name to the plugin's config file (see config.default.yml for further instructions and examples). Then whenever players attempt to craft that recipe, the activation item will appear as the crafting result.