AuctihonHouse
This update brings major changes to AuctionHouse.
If you started testing it earlier, please make sure to refresh your AuctionHouse config.
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Bid item support!
All items can be sold either at a fixed price or through an auction!
-
Discord webhook messages.
- More
Chat messages
-
MySQL log system
-
Deliver system give items for expired or bid won items on player join
- New settings for minimum_bid_increment for global and categories
- More features for
player gui,
- New settings to
clearing old items from MySQL,
- Major Refactoring almost everything about AuctionHouse
With this update, all features planned for single-server use of AuctionHouse have been implemented. In the next updates, support for multi-server setups (via Redis) will be added.
Others:
- New mechanic:
SetSlots
-
ParsedPlaceholders now supporting Double, Integer and Boolean.
-
Repair Station now support "Hide Durability Bar" from mmoitems custom durability.
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MMOItems item generation now uses the player object if not null.
-
Stations now support ItemPlaceholders
Fixes:
- Fixed Item Restriction broken in multiple station.
- Fixed CoreItems extra lore double in shops.
- Fixed NPE Wardrobe and Menu commands.
- Fixed ItemStackMechanic amount parser
- Fixed NumberFormatException if condition is empty while using with ItemStackMechanic.
- Fixed Nexo Item building.