Attention to servers upgrading from CoordinateOffset v2: CoordinateOffset v3 now depends on
PacketEvents, which must also be installed on the server for CoordinateOffset to work!
(ProtocolLib is no longer required) Configuration and usage have not changed from v2 to v3.
- Plugin is now compatible with: (in beta; please report issues)
- ViaVersion
- ViaBackwards
- Model Engine
- Plugin is compatible with Geyser (in alpha; not recommended for production)
- With Geyser installed as a plugin, movement is buggy because Geyser's collision-fixing code processes real
coordinates, while its translation layer deals with shifted coordinates.
- If possible, it is currently recommended to use Geyser standalone so that the collision-fixing code is disabled.
- Rewrite packet offsetting logic with PacketEvents library
- Plugin now depends on PacketEvents (v2), and no longer depends on ProtocolLib
- Fix exceptions and improperly offsetted coordinates when a player logs in from another location