Dead players are now force-respawned and safely teleported back
All boss bars (including animated ones) are now cleared on reload
GUI/editor states and matchmaking queues fully reset
Recovering duel sessions now handles teleportation, state restore, and clean unregistering
️ Added
teammate PvP protection during duels:
Prevents players from damaging their own team during an active duel
Supports both melee and projectile (arrow/snowball/etc.) attacks
Optional message when damage is blocked
This update ensures cleaner mid-game reloads, safer state restoration, and fairer fights — no more accidental friendly fire!
Thanks as always for testing, reporting, and playing!