Immediate post-duel player state reset: surviving players are now stripped to an empty slate (no items, no effects, neutral state) right after the duel ends, before being teleported back.
New internal `resetToEmptySlate()` helper to standardize player cleanup and prevent leftover duel gear.
Changed
Improved duel cleanup timing to ensure players cannot drop items between duel end and teleportation.
Minor event sequencing improvements to maintain full consistency with the duel lifecycle.
Fixed
Fixed issue where surviving players could drop items from their duel kit after the match ended, leading to duplicate item states post-teleport.
Fixed edge case where inventory state restoration could occur before arena cleanup completed under rare conditions.