Fixed players who instantly respawn (Paper) being sent to spawn instead of pre-duel location
Improved teleport safety logic with proper duel metadata tags
Cleaned up metadata flags after respawn and teleport completion
⚔️ Combat Logic Tweaks
Sprint attacks now correctly apply extra knockback force
Knockback is now fully clamped with resistance and enchantment modifiers
Prevented rare vertical knockback stacking from duels
Other Fixes
Fixed forfeited/left players being mishandled during end-of-duel cleanup
Added safeguard for spectators dying mid-duel
Update strongly recommended for any server using Paper or fast-respawn mechanics. Thanks for all the bug reports and feedback — we're getting close to feature-lock!
— ZoneZone Dev Team