-Added
call event type. This powerful event can be executed from the actions of other events, meaning you can now check for conditions after actions execution. You can also pass variables from an event to another to make it more specific. More info on the wiki.
-Added
call_event action type. Works for the previous event.
-Added
%inventory_title% variable to
player_open_inventory event.
Remember to check the WIKI!
https://ajneb97.gitbook.io/conditionalevents/